The Game
Seeds & Farming
Plant a seed, wait out its growth cycle, harvest.
Rarity sets both the cycle length and what the harvest is worth. Higher rarity takes longer and pays more.
| Rarity | Growth cycle | Payout |
|---|---|---|
| Common | To be published | To be published |
| Uncommon | To be published | To be published |
| Rare | To be published | To be published |
| Epic | To be published | To be published |
| Legendary | To be published | To be published |
Cycles and payouts are being balanced against fishing so neither path is the obvious pick.
Epic and Legendary produce are summon inputs. Every Warrior in the game started as something a farmer grew.